ZAKARIA, dani; RIZKIANTONO, R. E. Perancangan Visual Novel Berbasis Sejarah G30S Melalui Pendekatan Multiple Choice Untuk Remaja dan Dewasa: Visual Novel Design Based on G30S Historical Story With Multiple Choice Approachment for Teen and Early Mature. VISTRA: Jurnal Desain, Strategi Media dan Komunikasi, [S. l.], v. 1, n. 2, p. 87–102, 2023. DOI: 10.12962/j29880114.v1i2.760. Disponível em: https://journal.its.ac.id/index.php/vistra/article/view/760. Acesso em: 23 nov. 2024.