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zakaria dani, Rizkiantono RE. Perancangan Visual Novel Berbasis Sejarah G30S Melalui Pendekatan Multiple Choice Untuk Remaja dan Dewasa: Visual Novel Design Based on G30S Historical Story With Multiple Choice Approachment for Teen and Early Mature. Visual Strategy [Internet]. 2023Aug.20 [cited 2024Nov.23];1(2):87-102. Available from: https://journal.its.ac.id/index.php/vistra/article/view/760